I downloaded everything (both section winmugen and 1.0) 2 times (4 downloads in toal) to be sure i didn't make the confusion. The result was the same. My localcoord are 1280x720 (while I play in 640x480 windowed) and I don't change it to 640x480 localcoord because if I do i am forced to play with a 1280x720 window (fullscreen pretty much) and I hate it. Maybe there is something i am screwing up. I just tried what you said: put a 640x480 localcoord with the 1.0 version. It works during the fight but the title screen is HUGE. Tested quality FREEWARE with screenshots, downloads, reviews, download from caiman, etc. Mortal Kombat vs StreetFighter is a mugen game where the characters from. Its using a great screenpack created by Kazmer. Hi-Res Mugen. I wont to edit the power fonts cuz disturb the match. Mugen How To Change Lifebars[quote author=Ayu Tsukimiya link=board=4;threadid=1042;start=0#msg11434 date=] Question: Are system explods such as hitsparks scaled also with your method? Would they be capable of high resolution? In other words, graphics that are not controllable from the character files will appear scaled too, right? [/quote] to use high resolution sprites in proper size, editing 'scale' is indispensible. There's no way to revise size of 'spark', i think. To use high resolution effects, they must be used by explod state controller(or projectile), like this. [State 191, 2] type = Explod trigger1 = AnimElemTime(7) = 1 anim = 192 postype = p1 pos = 60, -70 velocity = 2, -4 removetime = 35 scale = 0.5, 0.5 um. To use high resolution sparks, all sparks would be coded by explod. [quote author=Q-man link=board=4;threadid=1042;start=0#msg11432 date=] it's just small information. Edit mugen.cfg like below. • Oricine poate adauga muzica, oricine poate downloada gratuit, fara limite si fara inregistrare. • Fara reclame ascunse, usor de downloadat. • Site-ul numarul #1 cand vine vorba de Muzica Noua • Simplu de folosit, acum cu un nou design usor de navigat si in varianta mobila. De ce sa ne alegi pe noi? Mugen Lifebars DownloadWidth = 640 Height = 480. DoubleRes = 4 [/quote] Odd, those settings don't seem to work for me. I double click the mugen icon, the usual DOS window comes up, it gets to 'Initializing Keyboard' the screen goes blank, disappears and leaves me on the desktop with no sign of the DOS window. Red alert 2 campaign missions download adobe. We think the Allies have made a new stealthing technology building. We are not sure. I'm running Windows XP Home, so maybe this is something to do with that? Hi resolution Mugen!! Mugen Lifebars 1280x720Has been here, all the time!!! Why I has been wasting my time editing low res sprites!! HI-RES will make easier to make characters from scratch (hand-drawn) and even improve the looking of the existing ones! I were resized Little Tamao and Yuka to fits my Kaydee size (projs and else). Not so lucky: [img]But now I got this: [img](Now I figure how to get a hi-res Kaydee and Yuri ) So no more CPS2, GG, AOF and so characters resized with quality loss. Would this work also on screenpacks, lifebars and storylines? What about select screen? We would have four times more spaces before real resizing be needed Dunno you, but I'm gonna make the change If you have a nice method to resize and work on double sprites and so, please tell me. [quote author=Jorge H Campos link=board=4;threadid=1042;start=0#msg11490 date=] I were resized Little Tamao and Yuka to fits my Kaydee size (projs and else). Not so lucky: [/quote] Didn't you hated Variable Geo? [quote] I offered my contribution to okidoki mugen, with the review of reimi by legatoB, a big mouth that misses so many opportunities to keep it shut. So let's begin. Reimi is a character that comes from variable geo an unknown fighting game for otakus in lack of social relationships. I for sure don't want to play it at all, judging from this mugen conversion.[/quote].
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